Posts Tagged ‘first person shooter’

Left 4 Dead 2

Platforms: Xbox 360, PC

ESRB: M for Mature – Blood and Gore, Intense Violence, Language

PEGI: 18 for eighteen and up – Extreme Violence

          Ah, the sequel to VALVe’s massive zombie killing game (since it’s number “2” it still holds up the fact that valve can’t count to three) Left 4 Dead 2 is a different type of zombie game from the likes of Resident Evil, and follows down the road of games like Dead Rising. So instead of constant suspense for the two enemies in the level that you have to face with a pea shooter with one bullet, you are present with a nearly constant onslaught of weak zombies from all sides that you face with your M16 with explosive rounds. Yup, pretty different.

They can’t touch Ellis’ Boomstick!

The Campaign has Five small missions that have 5 parts that all link together. Despite that you can still go into the menu and choose the missions all out of order. You have two ways to play it- join a lobby with people as partners or, play singleplayer with bots as your teammates. Besides those, there are three other main game modes. Survival- where you get together with three other people and try to survive as long as you can, sometimes throwing four or more special infected at you. Versus- where 8 players try to play the campaign but, four of them are infected and spawn as random special zombies to kill all the survivors before they reach the end. And Scavenge-  it works a lot like Versus but, instead of running through the level, the survivors try and collect gas cans to start a car so they can escape. Most of the game modes also have a realism mode, where you can’t see your teammates behind walls, ect.

This game is very centered around multiplayer and working together. Almost all of the game modes will put you in with a group. Either get in the mindset now or learn later but, this is not the game to run away by yourself. Special Infected will attack you and most of them, like the hunter, jockey, and charger, can pin you down and you can do nothing about it. So make sure you hang around your teammates so they can shoot those pesky Jockeys off of you!

They’re fire-proof?!

This game is amazing, but I do have some complaints. One is that you can not aim down the sights of a gun unless it has a scope on it, which follows the example of their previous game, counter strike. The other one is that  the campaign is short. It does come with all of the campaigns from the original game but, If you already finished them you don’t have much to do.

This is a great game that is at a great price. Even with those flaws, It is one of the best zombie games I have played. I would recommend it to any Valve fan, anyone who likes non stop action, or anyone who likes zombie games.


  • Great acting
  • Constant action
  • Good Multiplayer


  • No aim down sight
  • Short Campaign

Sound —————- 9.5/ 10 Amazing Music and the voices really complete the effect.

Graphics ————- 8.7/ 10 Better than most Source games but not as good as Portal 2 or Team Fortress 2

Playability ———– 9.3/ 10 Very easy to pick up and understand, but can still give you a challenge

Plot——————- 8.8/ 10  Unique and Cool, mostly focusing on character development

Replay Value ——– 9.5/ 10 Many different game modes to come back to after you finish the campaign

OVERALL ———– 9.1/10


Call of Duty Black Ops: Rezurrection

Platforms: PC, PS3, Xbox 360

ESRB: M for Mature

PEGI: 18 for eighteen and up

          Ah, another one of Call of duty’s repetitive map packs, or is it? This is one of the only map packs that I felt that were worth my money because it is filled with my new favorite game mode. Zombies. That’s right It is filled with FIVE NEW ZOMBIES MAPS!! Or is it? Actually FOUR of those maps are from Treyarch’s last CoD game World at War. Also the four old map packs were included with the Prestige Edition, so if you got that beautiful package you got the last map (moon) for free when it came out! So is it really worth it to shell out fifteen more dollars on pointless maps you already have? Is it worth it for the only new map in the pack, Moon? What if you don’t have World at War? Is it still worth it pulling out fifteen bucks? Or should you just dig around in the cheap section in Walmart for World at War at twenty dollars. (yes I have seen it at that price) New map and five dollars less, or find the game for twenty dollars, and get the zombie DLC bundle for around twenty-five dollars. Wait, I am starting to see why this map pack is a good idea…


          So the five maps are, Nacht Der Untoten (Night), Verruckt (Asylum), Shi No Numa (Swamp), Der Riese (Factory), and the new map, Moon. First off lets talk about Nacht Der Untoten. All of you CoD Veterans remember this as the original zombie map that you got with finishing the campaign in World at War. For those of you that don’t know, this map is the smallest zombies map to date and is set in a German bunker in the forest and (yes you guessed it) at night. It only has 3 rooms, around 4 wall weapons, one perk machine (mule kick) and only one mystery box location! I think this map is easier for beginners because the mystery box is right in the next room making it easier to get started, but it would be harder for people that get past round 12 always, because there isn’t any juggernog, quick revive, speed cola, and traps. Next is Verruckt, this map is set in a asylum (you probably guessed that too) in the middle of a forest (no one knows why). This map is especially tricky even though it has all the amenities that we have came to know and love. The reason it is so tricky is that it has two spawn points, So there is a 50% chance on CO-OP you will spawn apart (after opening a few doors you will get back together). Next is Shi No Numa, which has you fighting Japanese zombies in the swamp, at a command post and some fishing huts. This map is interesting because outside it has bits of swamp that zombies can spawn out of and when you walk on it, it slows you down. Also instead of the normal two different pathways you can go from, this one has four, making some very interesting games! Next there is Der Riese, which is set in a factory (yes, you guessed it, aren’t you so smart?!) at night. This is one of my favorites and plays out much like Kino Der Toten. Lastly there is moon, where you use a teleporter in area 51 to teleport to the moon where you fight of hundreds of zombies. (makes you wonder how many astronauts Russia sent into space) This one is very difficult and different because it has a astronaut in a space suit that works kinda like Call of the Dead’s George Romero except it doesn’t get enraged when you shoot him. Also there is very low gravity and with your space helmet on you can barely hear anything. All I can say is, good luck.

They didn’t send this many people into space in 1969!

There is one obvious flaw staring at you in the face. If you bought World at War and the map packs, your basically paying for one new map and a graphical upgrade! Which is up to you to decide if its worth your fifteen bucks.

If you don’t have World a War and all the DLC, this is a sure buy, especially if you’re a zombie fan. It gives you five exciting maps with amazing sound, graphics, and some sort of plot underneath all the zombies. I recommend this to anyone who doesn’t have World at War and the DLC or is a major zombie fan!


  • Five exciting maps with different experiences.


  • Four of the maps are old maps.


Sound ———— 9.5  The zombie’s moans and howls are very immersive  and the character’s lines are very humorous

Graphics ——— 8 They aren’t the best but they’re better than the average

Playability ——- 9.3 easy to control but easy to rage quit, n00bs be warned

Plot ————— N/A

Replay Value —- 9.5 This is the main reason why I keep coming back to Black Ops

Overall: 9.0/10

Call of Duty Black Ops

Rating: 9.0 / 10

Platforms: PS3, Xbox 360, Wii, PC, NDS (Spin off)

ESRB: Intense Violence, Strong Language, Blood and Gore

PEGI: Extreme violence – Violence towards defenceless people – Strong language

Written By: HappyFunRun
An Author at Mildly Confused Gamer
        Well, you can disagree, but it seems to me that Treyarch is always the one who innovates the Call of Duty Franchise. If your a CoD fan, you’d be an idiot not to own this title, and if your a shooter fan who just likes to sit down, play some matches and hang out with friends, and then walk away until the next time you play it (Which is usually within a few hours or the next day) than this is definitely the game for you.
        The game really drives the Call of Duty series forward in a sense that it gives a more Mature grip on the franchise, and gives a more serious feel, one that MW3 a year later definitely did not.
        The Campaign is by far the best in the franchise, but also a very mature and gritty one as well. If you want the usual “The hero always win” Stuff, than walk away. It starts you out in a torture chair, you play as Alex Mason, a delusional and just plain insane man, that doesn’t remember his past. You play through the campaign in this interrogation sequence, and having flashbacks (or the missions themselves) each one putting together a piece of the story. The story is very sad and like I said mature, and gritty. The storyline is top notch, and will leave you very satisfied.
        As usual with the CoD series, it delivers this awesome Cinematic experience, like a playable movie. This game is one to feature a lot of vehicles and toys to play with, but remember, these are linear based, so you cant just free roam like BF. The campaign is exciting and keeps you on your toes, brining you to a lot of different locations, to keep everything fresh.

I don’t remember the Indians having Explosive Bows…



Like I said, Treyarch is one to innovate. They did a lot here, to keep it exciting. The biggest notable change is the way that you level up and get your gear. The new system is a currency system, that you earn per kill, headshot, etc. This is a fun fresh feel to the classic addicting multiplayer CoD has to offer. You still have to level up to get your weapons, and then buy them, but everything else is unlocked from the start, and its your choice how how lay the dough: On Camos, Perks, Reticle, Reticle Colors, Lens Colors, Putting your name and emblem on your gun, it’s your choice. The only problem with this, is it feels a lot more easy to get a lot of stuff than in past CoD’s. Luckily, there are 5 more Prestiges this time around.

The Currency system brings on the room for a lot more interesting features. The notable one here, is Wager Matches. These are free for all based matches where you gamble in your money, and the winner gets the dough. These matches are ones where you start out with a pistol, and with every kill you get a better gun, or in another mode, everyone has a pistol, and only 1 bullet to anywhere will kill a person, with every kill you get another bullet, and you have 3 lives, the last man standing wins.

I mentioned emblems earlier, in this game, you can create your own emblem, which is just outright cool, the problem though is that people create some pretty nasty emblems, and its just outright gross.

Private matches are a blast, you can customize your match to the inner parts, change peoples health, set your own classes, change how fast people move, its just awesome. Another private match game, is Combat Training, an AI based multiplayer, where you can practice your skills before jumping online with all the critics and whiny kids.

Overall, you will have a ton of fun with this multiplayer mode, there is a lot to be had here.

I don’t think the Cubans are happy were having a firefight in their streets…



You may remember the “Thank You for Playing” Level from WaW, that you got when you completed the Campaign, called Nazi Zombies, that became an instant success, and ended up becoming the focal point of the game, with more maps being released. Well, they have brought that back in Blops with it being one of the official modes. Its back and its fun.

The game is simple, survive. You fend off against endless waves of Zombies, you have points that you earn per kill, and you spend them on opening more sections of the map, guns, perks, etc. How long can you survive?

It comes with 2 zombie maps, and 1 bonus funny one, and 4 available through DLC. (not counting the originals also available through DLC). The two maps are Kino Der Toten, thats just as fun and uses the same concepts as the last WaW zombie map Der Reise, and there is Five, the funny zombie map, where you blast their heads off playing as famous people, like Kennedy, Robert Macnamara, Nixon, and Castro. These maps are way fun and can be played with up to 4 players on line, and 2 split screen Co-op.

Yes… Even Zombies have to go through Security First…



Overall, this is the best CoD to date, and I think Blops 2 will total surpass this one in everything, especially in innovation. This game delivers a lot, and if your a multiplayer buff who loves fast furious multiplayer, or just loves to hang with friends and game, definitely pick this one up.


-Great Campaign and Plot

-Very Accessible

-Great and innovative Multiplayer

-Zombies, Zombies Zombies


-Easier than usual Multiplayer


Sound: 8.5    Great Sound


Graphics: 7.7     Could be better, lighting needs to be upgraded


Playability: 9.5     Very, very accessible


Gameplay: 8.7     Mixes it up, fresh, fun, cinematic, fast


Plot: 9.7     Amazing plot, one of the best I’ve Seen


Replay Value: 9.0    Awesome replay value, keep you coming back.



OVERALL: 9.0/10

Review: Far Cry 2

Posted: June 27, 2012 in Review
Tags: , , , ,

Far Cry 2

Rating: 8.0/10 — Fun

Platforms: PS3, Xbox 360, PC

ESRB: M for Blood, Violence, Strong Language, Sexual Themes

PEGI: 16+ for Realistic Looking Violence, Strong Language


        Well its not always that you find a game that is this different and unique. Far Cry 2 delivers a lush and invigorating experience, that lasts 25-30 Hours Long, but don’t expect to be coming back that much, atleast for the Campaign anyways.


        The Campaign starts you out as a Character that you choose at the beginning of the game. This means that the other AI’s in the game will not be calling you by name, which definitely deprives the story’s emotional aspect in some ways. You are a secret Covert Op from another country, sent to Africa to stop these Gang Fights, caused by a very bad dude who is arming both sides. Sounds like a pretty good story right? Well the game delivers it in a very bland and stale way, where you come to a point of not caring about a single story aspect, and just playing the way it should be, a sandbox game.

        You start off in a truck riding into this African village, the car is ambushed and you run for shelter. You wake up with Malaria, a common African or tropical disease caused by Mosquitos. You are too weak to get up, because “The Jakal” (the bad man) is standing over you, talking crap to your face. He leaves you there in the middle of a firefight, waiting for the malaria to claim your life. Now, the only reason I remember the Name “The Jakal” is because its on every Loading screen.

        The game has a lot of very interesting mechanics, you’ll fall on a wood floor and have to pull splinters out of your fingers, you’ll get shot and have to use tweezers to rip bullets out of your arm. Its very gruesome at times, and can be very unforgiving. You’ll have to play nice with the local towns people to be able to acquire malaria medicine. You’ll have moments where you’ll have to decide to kill or not to kill a person. It’s very interesting, and hits home at times. The game also features a dynamic weather system, and Night / Day cycle. The weapons you use will also degrade over time, and Jam, causing you not to trust the guns you may find on the ground, and making you want to force over a little bit more dough at the black Market just to make sure that nothing goes wrong on an infiltration. The currency system works in a way that you have to scavenge for Diamonds on the ground, or earn them on missions. Another cool thing to note is that it features a great fire system, where if you shoot at brush, or throw a molotov into a forest, it will start to burn, and spread into a wildfire.

Mmmm… Fire… I like Fire….



        The multiplayer aspect of the game is just bland. Its cool that you can ride around in the vehicles and all, but the maps are always so massive that its constantly hide and seek. So you having a good time all depends on if you get a well made map. There is no leveling system, it’s just an interesting little system that you’ll enjoy for a few matches. Each round, everyone has the same gun, and every kill, you earn a Diamond, you can then spend those diamonds on cooler more deadly weapons. This is cool and all, but the problem is again the maps! So why are the maps such a big deal… Well… there is a Map Editor. And this is a great thing, but the problem is, when you create a map, you can host a match on your map, which is awesome, but the game doesn’t support and Dedicated Servers with the official Ubisoft Maps! So if you want to play a good multiplayer match, on a balanced multiplayer map, you can’t, your always going to end up with some poorly done map made by some junky in his moms basement.

Man… Don’t explosions in the desert look so much more Freaking AWESOME!


Map Editor

        Now, the map editor is like I said the Nuisance of multiplayer, but I don’t think your going to miss it much. In fact, the map editor is the reason you should pick this game up in the first place. Its a blast, and a really good tool. Now don’t think your ever going to take these maps to multiplayer, but they are so fun by themselves.

        Now please, I beg you to watch this video made by the guys at IGN. It will better explain the map editor more than I could ever do. Just copy and paste the link into your URL bar above.

        The disappointment of this tool, is the fact that the game is based around Africa, so if you are looking to build a big modern military base, your out of luck. Or you could just put together a bunch of little tiny medians, trees, and bamboo to form a big skyscraper.  You can go to the community of uploaded maps, and download something for you to mess around with in the editor. I can just search for a race track, it will bring up a whole slew of options, choose one, download, open it in the map editor, drop in to play, and drive that race track. Theres always fun to be had, here.


        The game delivers a very interesting experince, and its fun to play. Don’t expect to get through the entire 30 hour campaign, but expect to be sitting on the map editor for generations and generations to come.




-Interesting Mechanics

-Realistic Physics (Day/Night, Weather, Fire,  etc)

– Map. Editor.

-Long Lasting Gameplay


-Multiplayer map situation





Sound: 8.0    Average Sound Display


Graphics: 8.8    Great!


Playability: 8.5    Not something that noobs can pick up, but easier than GRFS


Gameplay: 9.0    Very new and different mechanics, very fun.


Plot: 7.5    Good plot, badly displayed.


Replay Value: 6.0    As with most extremely long games, I dont think its something you’ll play twice. 🙂



OVERALL: 8.0 / 10

Ghost Recon Future Soldier
Rating: 8.8/10
Platforms: PS3, Xbox 360, PC
ESRB: M for Blood, Intense Violence, Strong Language (Really theres not that much…)
PEGI: Multiple, motiveless killing – Violence towards defenseless people – Violence – Strong language

Written By: HappyFunRun
An Author at Mildly Confused Gamer

          Whoa! Finally we have a shooter with true respect! Get away from the CoD Crap and go to a Lush Paradise of AWESOME! This is a shooter thats got its head held high.

          The game is not a sequel to anything yet it does follow through with the Ghost Recon Timeline, but don’t be worried you don’t even need to look at the older games to be able to understand this one.


In the future, all ninjas have assault rifles.

          The story starts off with an unnamed ghost squad sniping off a Terrorist Convoy and repelling down towards the convoy to investigate. They come upon a truck, only to find its carrying a beeping bomb, the entire team is wiped out by this bomb, leaving the US Military remaining with only 1 more Ghost Squad. Let me just set the record strait, this game has one of the most Weak story lines ever, they don’t explain whats at stake, and you don’t interact with your squad mates further than cutscenes. But its good to know that the game makes up for it with one of the most fun game plays you won’t find anywhere else. This is at core a Tom Clancy game, because it focuses much on Military. This elite ghost squad is equipped with the most advanced arsenal ever created by man. The game is set in the near future (it doesn’t say, but i’d suspect its like 2019 or something).

          The way the campaign works, is you have a cutscene of the squad, usually having no relevance to the mission, then you are put in the debriefing menu, where you are of course debriefed, given mission context, and set up your load out. The Load outs system in this game (Named Gunsmith) Is the most advanced, and Customizable Loadouts system in the whole world. You can Customize your gun down to the inner parts, giving you an exploded view of the gun, and giving you the opportunity to switch out Muzzle, Gas System, Optics, Stock, Barrel, and so much more, along with over 50 Paint Schemes. This is guns galore! Then you get to choose your Two equipment, like sensor grenades, flash grenades, etc!!! And the mission chooses your other stuff like what vision modes you have, if you have a Quadrotor Drone, etc. 

           Like I said, the game has a pretty weak story, but it very much makes up for it with its amazing Gameplay, you can play the entire Campaign with up to 4 Players Online. As you progress through the missions you Unlock More Equipment, Weapons, and Attachments, but A LOT of the stuff will not be unlocked just by going Half Aced and Completing the Campaign, A lot of the fancy stuff like Incendiary Ammo, or Armor Piercing Bullets will have to be earned by completing challenges within each mission. Challenges like completing an Objective within a certain amount of time, or going over board on an objective. This encourages a lot of replay ability. 

           The weak story DOES encourage a lot of Gameplay Mechanics though, you can preform sync shots with your squad, taking down up to four enemies within a second, you can place a focus fire order, to tell your squads who’s the more important guy to drop. The game is very centered around Stealth, and Coordinating the Takedowns is just a Blast. The Cover system is spot on, fast, and fluid. The shooting feels just right, and its also worth noting the Squad AI is amazing, so you may actually rethink bringing your real buddies for the ride.

          Moving away from Campaign, Multiplayer is Amazing, while it doesn’t feature Local Play, it Features an Extensive Custom Match system. Matchmaking is Fast, and you don’t have to worry about getting into a match with a bunch of idiot players. Thats because the people who play this game, play it the way its supposed to be, you also usually get the absence of whiny 10 year olds. I once in a match was trying to capture a point, and four of my Team Mates threw smoke grenades, and surrounded me to make a Body Shield. One of the guys was picked off by a sniper, the 3 remaining shielders picked him off, and moved in closer to form a better shield with one less guy. You would never see this in Cod.


Helicopters coming in!

          There are 10 maps, with more coming in July VIA DLC. There are Three Classes: Scout, Engineer, and Rifleman. Scout features the Optical Camouflage where you can turn transparent, he wields SMG’s and Snipers. The Engineer features all the high tech, drones, field computers, you name it, he wields PDR’s and Shotguns. The Rifleman supports extra body armor, he wields Assault Rifles and LMG’s, along with your standard frags and stuff. Game modes are very original, conflict is Objective based TDM, you have to control a random objective (Protect EMP, control Intel sensor, defend Resupply point, ETC) and if you win an objective it will actually give you a bonus. (Like actually EMPing the other team.) The Game features 4 modes that sport the same type of awesomeness. In multiplayer you actually feel the need to help your team win, its very Team Oriented, and its something you’ll enjoy. And if you played the BETA like me, you’ll be happy to know its just as awesome.

          Lastly, theres guriella mode (Hope thats spelled right!) which is a wave based survival mode that is very similar to Gears of Wars Horde Mode. You fight of waves of enemies, starting with a stealth wave, where you have to stealthily capture a point, then hold that point for 9 more waves. On the Tenth wave, there is some sort of a boss, then on wave 11, you move to a new point to capture, and hold for 9 more waves, then stealth, and so on. There are 50 waves total, that sounds like not a lot, but its really a lot, average wave that people get is like 17, and thats after like an hour of play time. Currently there are 4 maps, with an extra one coming with the signature edition, another obtainable from Uplay, and more coming through DLC later. This mode is way fun, and supports split screen, Xbox live, and split screen Xbox Live. 

          Wow! Long Review, but there is a lot to cover. This game packs a powerful punch, and gives you a huge bang for the 60 dollars you usually pay for a game. Its replay ability is massive, and it features 3 amazing modes. It continues to push the boundaries for what people think is a shooter. I think it will break a lot of the bad Call of Duty Habbits. Have fun taking out the Bodarks, just watch out for the booms.
-Great Gameplay
-Balanced & Fluid Multiplayer
-Cool Gadgets
-Gurriella Mode
-Weak Story
-Some low Moments
-Some Repetitiveness
Sound: 9.5    Sound is spot on, using Brand Spanking new DTS technology.
Graphics: 7.5    Meh, their decent.
Playability: 7.8    Takes a lot of Skill, and strategy, a breath of fresh air for the shooter genre, but not very accessible.
Gameplay: 9    Great Gameplay, very fun.
Plot: 7.5    Very weak.
Replay Value: 8.5    The game offers a lot of challenges with great incentive to complete.
OVERALL 8.8/10

Battlefield Bad Company 2 Vietnam DLC

Platforms: PC, PS3, Xbox 360

ESRB: M for Mature

PEGI: 16 for sixteen and up

          Ahhh yes! EA has broken the average map pack metaphorical box again. No wait, demolished it is a better word for it, demolished it with one of the realistic Vietnam era tanks. That you can drive of course, they’re not just decorations as in many popular FPSs. (Names will go unmentioned.) In this colorful DLC brought to you from EA and Dice, they didn’t just settle for the common rushed maps stuffed in what goes for a DLC, oh no. They packed it with many new and time accurate weapons and vehicles. Also of course all the buildings are destructable thanks to the Frostbite game engine. Lets delve into the many features of this add-on.

Ahhhh, flamethrowers; the original bunker buster.

          First of all when you first buy it then go into the main menu screen you might notice the DLC has its own sub-menu and even has music! So you join a match, which is what you usually do right? You notice that they switched the main game’s orange and white menu colors for a more natural green and brown. You might ask, “Yeah, that’s nice and all, but what does that have to do with the DLC in its self?” well, it sets the mood and shows the developers put a lot of time and effort to polish every little detail. You get into one of the games matches and look through the weapons and notice there are some new, Vietnam weapons like the M16, AK-47, and even the popular Uzi. You can spawn either as the US Army or the Vietnam Army. Also they put a real emphasis on fire. There are napalm jets in the distance, half of one map is riddled with mortar fire and napalm, there is a flamethrower primary weapon, and you can stick one onto your tank. What fun! One of my favorite things that they added was the radios. You could fly over the forest in your Huey with machine guns blazing all the while Ride of the Valkyries is blaring through the radio’s loudspeaker for everyone to hear. Sure it isn’t the most stealthy way to approach a base but at least you can make an entrance. For those who want to be stealthy in that loud rumbling tank, along with the many song stations there is a station that doesn’t play music. I don’t see why you would do that but I guess it is just preference to your playing style. There are five different maps that come in this pack, one of which had to be unlocked by the community much like Coral Sea in Battlefield 1943. To unlock it the community had to do 69 million support actions such as repairing and spotting just to name a few.

           Sadly some diamonds do have flaws. Some things that bug me are that there isn’t any weapon stars for the flamethrower unlike other weapons. So you don’t get a boatload of XP when you reach 50 kills and such. Another thing that bugged me was that the WWII .45 pistol to me seemed overpowered. Every time I got past the snipers to arm the charges they just run up to me with their pistol and kill me in a couple of shots. Finally I think they could have been more creative with the maps. There was rice patties and mountains and such but It was all seemed the same. The one exception was Hill 132 where it was napalm scorched and burning. Besides that most of the maps were jungle with a few distinguishing features. I know Vietnam was mostly jungle but why couldn’t they do some urban map. I’m pretty sure there were some major battles fought in cities that were more than huts.

I love the smell of napalm in the morning, it smells like... victory.

          Overall those annoyances don’t show up for me much when I play for a while. This DLC is a huge bang for your buck and has few major flaws unlike other game’s DLC which sometimes degrade into a few weapons for a couple dollars. If you have Battlefield Bad Company 2 you should get the DLC. If you don’t have the game, buy the game then the DLC because it is a good excuse to get the game. I would recommend this to any one who has the base game or loves FPS games.

rating: 9.5/10

Review: Halo Reach

Posted: March 23, 2012 in Review
Tags: , , ,
ESRB: Mature: >Violence; Mild Language
PEGI: 16: > Realistic Violence, Online Play
Written By: HappyFunRun
An author at Mildly Confused gamer
          Oh what a breath of fresh clean air it is, when you can break free from stereotype games, and go for a fresh fun feel. This feeling is Boasted when a blockbuster title like Halo comes along. The hype on Halo 4 is pretty big, and with that hype, we thought we might review its stunning predecessor.
          The story picks up right before the events of the original Halo: Combat Evolved, you take on the role of Noble 6, a skilled pilot that is now joining the incredible Noble Team. Noble team is a group of Elite Spartans, living on Reach. Yes, Reach. Reach is a planet, supposedly discovered by humans years back, and is a planet can sustain life. So it is inhabited by our own, and has some stunning cities rising above the gorgeous Mountains. The Covenant, a fierce alien Race, is apparently something humanity has known about for a while, and is afraid of. That fright gets a thousand times worse when Noble infiltrates a farming area, that was supposedly attacked by rebels, you go there only to find that it was really covenant, and are forced into a firefight. Yeah that’s right, they’re on reach, and they want to kill. Did I mention reach is pretty important? The game takes you across reach, the cities, deserts, arctic, and notably one mission where you take control of a sabre starfighter, and get to see some stunning views of reach. The game features very strong characters, that you can easily love. And even though you are a faceless dude, you still have a nice moral incentive to stay alive. The story is tragic, and will be gripping your heart by the end of this 5-6 Hour game.
          Multiplayer, was originally not a big part at all of the halo franchise, but every game, it got more and more popular. Multiplayer is a very hard part, and all the newbies will have a pretty rough life if they are not skilled. Multiplayer has some very diverse maps, and some great game modes that really put the icing on the cake: Notably a playlist called, Action Sack, which features a whole list of community made game modes. Halo is a wonderful party game, split screen is just amazing, and if 4 players isn’t enough, the game supports 2 players going online together. As you rank up and earn points, you spend those points as a Currency, with that you can buy armor, helmets, and other gear for your spartan.
          You can change your color, and emblem, but that is free. This currency system is bungie’s way of blurring the line between Singleplayer and Competitive Multiplayer, because you can still earn cash in singleplayer, by competing with your buddies to get the most kills, or also in Firefight.
          Firefight is Halos Horde Mode, Your able to take on a wide arrange of enemies, across some diverse small-sized maps, specifically made for Firefight. This mode is very custom, you can set which enemies come at which times, how long they come, when different rounds come and go, and how long the match is. You can also set loadouts for the game if you would like any. This is just one of Halos customizability.
          Custom Games, are basically local multiplayer, but as the name implies, its custom, very custom. What I like about Halo, and what I think makes it shine so much, how personal it is. You can have FULL CUSTOMIZABILITY, (How fast you move, how high you jump, what weapons people can use, it goes on and on and on) And that customizability is not really supported in Campaign and Multiplayer, you can use this feature in Firefight, Custom Games, and Forge.
          Forge is your huge open world builder. Its massive, and its amazing. One misconception about Forge, is that its a level editor, that’s not the case, because you can’t actually change the terrain or structure of a map. Forge is there, so you can change where, and what weapons are placed around the map, where the spawn points are in a map, your able to change those kinds of things. But then there is forge world, this huge building space, your given thousands of objects to use, walls, floors, bridges,
etc. Build a base, build an airport and stick a banshee on it, build your dream structure, or make some 3D art with floating objects. Its something very fun to mess around on, and you can actually get pretty competitive. Its cool when you are in a shootout in forge, and you all of a sudden pull out a gravity hammer, and own them all, or your friend spawns a banshee and flies away, its endless.
          Halo REACH is something fresh, and I think its something every shooter fan should pick up. Though the story is not the strongest (And halo has never had) it still stands as the best in the series. With fully customizability, and a nice arsenal at your fingertips, Halo Reach is one to Remember.